Patch 0.2.5
Oh!Ware » Devlog
TL;DR
There was a lot of emphasis on consolidating the gameplay experience in this patch. I've noticed players are having trouble completing both Act 1 and Act 2. I've gone through and shortened the experience while keeping the core experience. The Demo now contains just two Acts and two Gods, Mami Wata and Anansi, but don't worry, it still contains all Marbles and Charms...maybe even more
Balancing:
- Lower Shop Prices
- Moved Crocodile, Hyena, and Gorilla encounters to Act 2
- Act 2 consists of Environmental Hazards. Different game modes exist only in God Trials
- Unlocks should be more achievable
Bug Fixing:
- Fixed an issue with the Bird marbles moving themselves
- Fixed a bug where the upgraded Lightning marble did not do the second effect
- Fixed issue with produced seeds when scoring Fruits and Veggie marbles
- Fixed issue where a beggar's unknown event would not properly upgrade given marble
- Removed the double sound effect when using a special on a hazard
Buffs/Nerfs:
- Stone-bound Charm now adds Stone marbles
- Water marble received upgraded effects
- Medicine marble received upgraded effects
- Reworked Bulk status to no longer decrement and instead act as a one-time buff to the next damage done
Thank you so much for playing! Leave a review if you enjoyed your time!
Files
Oh!Ware_WebGL.zip Play in browser
21 hours ago
Oh!Ware_Windows.zip 110 MB
21 hours ago
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Oh!Ware
A spiritual Mancala roguelike where every marble shapes the board and your fate.
| Status | In development |
| Author | Perridot |
| Genre | Strategy, Puzzle |
| Tags | Deck Building, Roguelike |
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